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- Hello amos users.
-
- Ive just subscribed so I thought I'd introduce myself.
- I'm in my final year studying computer science at Queens univ.,
- Belfast and I'm into AMOS cos you can do in 20-100 lines of code
- the sort of things that take hundreds of lines of C. Opening a screen
- being the prime example. As for coding interrupt driven,
- double buffered sprite animation in C, I wouldnt have a notion
- where to start. But in AMOS - its a piece of pith (as you all know.)
-
- Anyways, I have a couple of questions which someone might care to
- help me with...
-
- 1. Is there any way at all to do dynamic memory allocation
- and deallocation in AMOS? I'm using AMOS creator at the moment,
- perhaps switching to AMOS Pro would solve this one?
-
- 2. How do I extend the limit on the number of 3d objects in AMOS 3D
- beyond the default 20? Also, how do I erase a 3d object for reuse?
- These two are probably easy to answer if you have the manual. (I
- got the programs, library etc. off a magazive coverdisk way back)
-
- Cheers.
-
- Stan Hoben.
-
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